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Tag Archives: Unity
Magic Leap – First Leap
Magic Leap opened its web site for creators on 18th March 2018. This blog post brings together some resources, links and screenshots from a first “leap”… Magic Leap Creator Portal Unity integration with Magic Leap Following the Magic Leap tutorial … Continue reading
Posted in AR, Augmented Reality, VR
Tagged Magic Leap, Unity
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Sinespace – Vue
The Virtual University of Edinburgh regions as they appeared in Second Life at their maximum extent and as they are replicated on the OpenSimulator-based Openvue grid have been converted via the OAR Converter into Unity3D and then provided into the … Continue reading
OAR Converter
OAR Converter can take an OpenSimulator Archive (OAR) and from it create textures, meshes and terrain suitable to import into a Unity scene. From Unity a range of virtual world or virtual reality experiences can be created. The converter has … Continue reading
Posted in OpenSim, Virtual World
Tagged Converter, OAR, OpenSim, OSCC, OSCC17, sinespace, Unity
5 Comments
Unity 2017 – Rocks Turn Red
If you have a Unity project in versions up to 5.6.2 and on loading it into Unity 2017.1 or later some of the terrain textures turn reddish… Take a look for an object in the scene or click on the … Continue reading
Unity Probuilder – Creating 3D Content in the Unity Editor
Unity ProBuilder is a Unity3D plug in that allows the creation and manipulation of 3D mesh content directly within the Unity Editor. There are basic (free) and Advanced (paid) versions. The advanced version allows for complete UV unwrapping, export of … Continue reading
Unity with OpenVR for Vive and Oculus via SteamVR
It is straightforward to start a Virtual Reality (VR) application using Unity 5.4 for SteamVR which supports both the HTC Vive and Oculus Rift head-mounted VR displays. Getting Started Tutorial: http://unity3d.college/2016/04/29/getting-started-steamvr/ Unity – SteamVR Plugin: https://www.assetstore.unity3d.com/en/#!/content/32647 Follow the above tutorial … Continue reading
Unity, Photon MMO and IMVU Avatars
There are Unity3D packages available to add Photon multi-user networking support and IMVU avatar connections. Photon Realtime multiplayer networking support is available using their Photo Cloud free for up to 20 concurrent users, or you can host a Photon MMO … Continue reading
Thunderbirds in VR
And just because we can… instead of using NASA ISS and spacecraft models as in the ISS VR Experience, I substituted Gerry Anderson Thunderbirds models obtained from the 3D Sketchup Warehouse (search for Gerry Anderson). Try the web player version … Continue reading
Posted in Gerry Anderson, Oculus, Space, VR
Tagged Gerry Anderson, Oculus, Thunderbirds, Unity, VR
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OpenSim OAR Convert to Unity Scene with Windows Interface
News 19-Nov-2016: The licence for OAR Converter was clarified on 19th November 2016 to ensure users and other developers realised this was intended to be openly and freely usable but to leave the copyright notice, author credits and liability statement … Continue reading
Posted in OpenSim, Virtual World
Tagged Converter, Edinburgh, F4K, Fish4Knowledge, OAR, OpenSim, Unity
2 Comments
OpenVCE in Unity and VR
As described in this blog post, the OpenVCE region as it appears in OpenSim including its I-Zone/I-Rooms has been converted to Unity compatible assets via the OpenSim OAR Converter and combined with an earlier I-Room Unity application using the Smart … Continue reading
Posted in Oculus, OpenSim, OpenVCE, Virtual World
Tagged I-Room, Oculus Rift, OpenSim, OpenVCE, Unity, Virtual World, VR
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