Tag Archives: Second Life

Second Life Crystal Fortress

The Crystal Fortress is a gift provided in 2018 to avatars with premium subscriptions to Second Life. It provided a skybox for a 1024sq.m. plot that could be rezzed and placed at any height, interior furniture and a teleportation system … Continue reading

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Second Life – Isle of May

The “Isle of May” created by Serene Footman and Jade Koltai is on the “Weed” region in Second Life and can be accessed via this SLurl: https://maps.secondlife.com/secondlife/Weed/100/102/41 Anchored on the Firth of Forth in Scotland, the Isle of May is … Continue reading

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Pandora in the Virtual World

I have blogged before about the Pegase region for the Pandora Universe group in Second Life which offers role play based on the “Avatar” film directed by James Cameron and based on Pandora, a moon of Alpha Centauri. Pegase – … Continue reading

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Ruth 2.0

Ruth 2.0 and Roth 2.0 are low-poly mesh avatar bodies, specifically designed for Opensimulator. They are built to use standard SL UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator … Continue reading

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Vue -> Openvue

Vue is a virtual educational and research institute bringing together all those interested in the use of virtual worlds for teaching, research and outreach related to the University of Edinburgh. Second Life is a virtual worlds platform provided by Linden … Continue reading

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Second Life – Bento Avatars

Trying the new richer Bento skeleton avatars… which were released as starter avatars by Linden Lab on 5th July 2017 (see this announcement). Thomas with my old Ai Austin skin and shape works great as “Strider”… and I even get … Continue reading

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Second Life in Anaglyph 3D using Kirstens Viewer

Back in 2011, Kirstens Viewer for Second Life added an Anaglyph 3D view capability which could be seen with red/cyan 3D glasses. See this blog post. Kirstens Viewer has now been updated by Kirstenlee Cinquetti to include recent Second Life … Continue reading

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