Tag Archives: Oil Rig

Oil Rig Training Experience in Firestorm VR

The RGU Oil Rig enhanced education and virtual training experience created by the Robert Gordon University (RGU) Oil & Gas Centre in Aberdeen, Scotland ported to OpenSim OSGrid has been tested in Peter Kappler’s Firestorm VR 6.0.1. The VR mode … Continue reading

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OSCC17 Hypergrid Tour

Thirza Ember introduced the Hypergrid Safari in a talk on 10th February 2017 at the OpenSimulator Community Conference 2017 (OSCC17)… Then later that day, the OpenSimulator Community Conference 2017 Hypergrid Safari included five locations on a number of OpenSim grids … Continue reading

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Sinespace – RGU Oil Rig at Night

The RGU Oil Rig is now in a single region which is on a 4-hour day/night cycle (similar to that used on Second Life, Visit via http://sine.space/locations/oil-rig The RGU Oil Rig 3D model and virtual world environment in OpenSimulator create … Continue reading

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Virtual Oil Rig – Enhancing Higher Education

A poster of the work on the RGU Virtual Oil Rig and related educational experiences to enhance learning and training for offshore oil rig workers was presented at the 3rd International Enhancement in Higher Education Conference: Inspiring Excellence – Transforming … Continue reading

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Sine.space – RGU Oil Rig Region – Live

The Sinespace RGU Oil Rig region using Colin Hetherington’s meshes, originally in OpenSim and moved via the OAR Converter to Unity3D, is now accessible on the Sinespace live server.. with a few enhancements to align the directional light with the … Continue reading

Posted in Virtual World | Tagged , , ,

Sine.space – RGU Oil Rig Region

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Oil Rig Training Environment in VR

To be honest, this blog post started out as a test of the performance with various graphics options to try CtrlAltStudio viewer with an NVidia GTX1080 GPU. But the performance even on maximum “ultra” graphics settings with shadows was so … Continue reading

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