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Tag Archives: Oculus Rift
X-15 VR Experience in Unity3D
As a variant on my recent Unity3D Gerry Anderson’s Supercar-themed “Avgas, Will Travel” VR Experience for the Oculus Rift… I added a 3D model of the X-15A-2 by TaffGoch. Although, of course, the X-15 was not an orbital craft (See … Continue reading
2001 VR Experience in Unity3D
As a variant on my recent Unity3D Gerry Anderson’s Supercar-themed “Avgas, Will Travel” VR Experience for the Oculus Rift… I added 3D models of the 2001 Space Station by Filip and the Orion III PanAm Shuttle made by Daniel M. … Continue reading
Supercar Take Two: Avgas, Will Travel
The “Supercar: Take Two” project (“Take 2” for short) is a collaborative venture, originally started in 1998, involving a number of Supercar enthusiasts and those with an interest in Gerry Anderson productions. Its aim is to develop an on-line multi-media … Continue reading
Posted in Gerry Anderson, Oculus, Space, Supercar
Tagged Gerry Anderson, Oculus Rift, Space, Supercar
Comments Off on Supercar Take Two: Avgas, Will Travel
VR Spacewalk at ISS
Scroll down to the “Try the ISS VR Experience” section for the web demonstration link and the download link for the Windows standalone version which will work in flat screen mode or in VR if you have an Oculus Rift … Continue reading
InSpace Gallery – January 2007 Artists Walkway
OpenSimulator-based Openvue grid Informatics virtual InSpace gallery with images and art from the external walkway that was in place in January 2007 during construction of the Informatics Forum. Visit with any OpenSim hypergrid enabled grid avatar, e.g. one from OSGrid. … Continue reading
Posted in OpenSim, Virtual World
Tagged Art, Digital Artifact, Informatics, InSpace, Oculus Rift, OpenSim, Openvue, VR
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Virtual Reality for Gerry Anderson Locations
Gerry Anderson locations for the TV series Supercar, Fireball XL5 and Stingray have been recreated using fan produced 3D models of the buildings, scenery and vehicles used in the TV shows. These have been used in OpenSimulator to create 3D … Continue reading
Posted in Gerry Anderson, Oculus, OpenSim, Supercar, VR
Tagged Black Rock, CtrlAltStudio, Fireball XL5, Gerry Anderson, Marineville, Oculus Rift, OpenSim, Space City, Stingray, Supercar, VR
1 Comment
Virtual Reality in Second Life and OpenSim using the CtrlAltStudio Viewer
David Rowe’s CtrlAltStudio Viewer allows 3D stereoscopic and Oculus Rift Head Mounted Display (HMD) viewers of Second Life and OpenSim-based Virtual Worlds. It supports gamepad controllers too, such as the Xbox gamepad. Version 1.2.5.43397 (3rd October 2015) had been updated … Continue reading
Posted in Oculus, OpenSim, OpenVCE, Second Life, Virtual World, VR
Tagged CtrlAltStudio, Oculus, Oculus Rift, OpenSim, Openvue, Second Life, VR, Vue
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OpenVCE in Unity and VR
As described in this blog post, the OpenVCE region as it appears in OpenSim including its I-Zone/I-Rooms has been converted to Unity compatible assets via the OpenSim OAR Converter and combined with an earlier I-Room Unity application using the Smart … Continue reading
Posted in Oculus, OpenSim, OpenVCE, Virtual World
Tagged I-Room, Oculus Rift, OpenSim, OpenVCE, Unity, Virtual World, VR
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3D Stereo Photography
Harlyn Baker, a long term colleague and friend, visited Edinburgh on 19th June 2015. Harlyn did his M.Phil at Edinburgh, supervised by Prof. Donald Michie and Dr. Harry Barrow, my own supervisors. He completed his PhD at the University of … Continue reading