Category Archives: Supercar

Supercar in Second Life – Anaglyph 3D

Kirstens Viewer for Second Life can render the view in Anaglyph 3D for Red/Cyan 3D Glasses… for more details and download links see this blog post. So its a good excuse to take the 3D model of Supercar for another … Continue reading

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Supercar in OpenSim

Supercar, OpenSim Continue reading

Posted in OpenSim, Supercar

Supercar in Second Life

Supercar, Second Life Continue reading

Posted in Second Life, Supercar

Dimension X – Supercar Display

Supercar puppet scale model made by Andrew Grimshaw of Wigan and displayed in the Dimension X Sci-Fi and Fantasy collectables shop in Hoylake in the Wirral near Liverpool, UK (at Unit 9A, The Quadrant, Hoylake, CH47 2EE) around October 2016 … Continue reading

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Supercar in FSX in 2019

Supercar still works great in Flight Simulator FSX nearly 25 years since the first version of the add-on was created for Flight Simulator 5 using Flightshop Aircraft Factory in 1995… http://www.aiai.ed.ac.uk/~bat/GA/supercar-msfs.html And it can be used in the Oculus Rift … Continue reading

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Supercar over Bellisseria

The new airstrips, boat rez zones and car rez zones have now appeared on and around Bellisseria continent, the location of the New Linden Homes in Second Life. Daniel Voyager – Blog Post 24-Apr-2019 – Airstrip, Boat and Car Rez … Continue reading

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Sine Space – Gerry Anderson Region

The Sine Space (now rebranded “sinespace”) virtual world “Space City” region contains 3D models and scenes from a number of Gerry Anderson TV productions… Supercar and Black Rock Laboratory Fireball XL5 and Space City Stingray and Marineville Thunderbirds Space:1999 Visit … Continue reading

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Sine.space – Gerry Anderson Regions

Sine.space by Sine Wave Entertainment is a multi-user virtual world based on Unity3D. Another blog post gives details of the development process for a custom region using content created in OpenSim and brought across to Unity3D via the OAR Converter. … Continue reading

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Supercar in Blender

This blog post is a resource area for a project to create good 3D models of Gerry Anderson’s Supercar and Black Rock Laboratory in Blender that can be used for a range of new applications in virtual worlds, flight simulators, … Continue reading

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Supercar in Second Life through VR

CtrlAltStudio viewer 1.2.6.43412 has provided 3D/VR access for the Oculus Rift in Second Life and OpenSim. VR Performance using Oculus Debug Tool With “Ultra” graphics levels (including shadows) and 256m view distance, the performance is excellent and with exterior or … Continue reading

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